Able Rehab
Utilizing the GripAble sensor for neurorehabilitation. Train the hand and wrist, motivate patients with engaging activities, and track progress with objective data.


Train the four core movements of the hand and wrist
Grip / Release
Pronation / Supination
Wrist Radial / Ulnar Deviation
Wrist Extension / Flexion
Engaging activities that keep patients training
Therapy is only effective if patients keep doing it. Able Rehab turns repetitions into gameplay, so the work that drives recovery feels like something patients want to come back to.
- Fun, motivating activities that meet clinical goals
- Multiple difficulty levels to grade each patient
- Assess each individual's ability, then set the activities to match — and adjust as they progress
An activity for every movement
Different activities target different movements. Pufferfish trains wrist flexion; other games train grip, pronation, supination, and ulnar/radial deviation — so clinicians can match the activity to each patient's clinical goal.
Goal setting and achievement tracking
Objective progress data motivates patients and gives clinicians the evidence they need for payers, families, and care teams.
- Set goals by minutes of training or repetitions completed
- Generate objective progress reports to motivate patients and report to payers
- Monitor patient activity remotely between sessions
Hand function tests
Clinically validated grip strength testing built into the same workflow as therapy — so assessment, training, and reporting all live in one place.
- Clinically proven grip strength test with published clinical norms
- Test grip in multiple ways: single maximum grip, rapid exchange, and endurance
- Easy, stress-free recalibration in under a minute
